Normal/Displacement Map Generator 1.5 Description:
Normal/Displacement Map Generator is a tool designed to help you create Geometry Normal Maps. Such maps are used in high-end Games to fool the Player into believing that a Low Resolution Mesh does have much more detail than it actually does. Those kind of Normal Maps are best generated using a High Resolution Mesh from which the Normal Informations is extracted and projected onto the Low Resolution Mesh. This tool provides exactly this functionality. A known tool to do the same is ORB but it is windows only and impracticable to use for developing a game on a Linux system. Besides generating a Geometry Normal Map this tool can also apply a Detail Normal Map onto of the generated Geometry Normal Map. Such Normal Maps are easily created using Normal-Plugins for 2D Graphic Applications like The GIMP. Those Normal Informations are then used to enhance the generated Normal Map. This process can be repeated many times.